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metaDESK
1996
-
1997
... the design of tangible
use
r interfaces. The metaDESK...
ambientROOM
1996
-
1997
... platform which explores the
use
of ambient media as a means of...
transBOARD
1996
-
1997
... activity. Distributed
use
rs
can
monitor realtime drawing processes... platform which explores the
use
of a digitally-enhanced whiteboard...
Made In China
2007
-
2008
... falls in love in a dream with a
you
ng scholar named Liu Mengmai, the...
SCHWELLE: Schwarz Raum
2003
-
2004
... blue LED’s. The cylinders
can
be adjusted so that the back screens... black dark room. The room ho
use
s a large architectural construction:...
M2
1998
video
... number to be announced, they
can
relax, watch a foreign news... sound and video apprat
use
s, revealed by the presence of...
Face to Facebook - Hacking Monopolism Trilogy
2011
video
... identity question, "who am I?"
can
be given only in relation to the... it's not the street, beca
use
you
're supposed to know everybody in... rests on convincing
use
rs to connect to the several...
Proxy-Distributed Computation
1996
-
1997
...The Tangible Bits platforms make complex
use
of physical objects and surfaces...
FishFace
1997
-
1998
... on the screen. FishFace devices
can
be
use
d as interaction surfaces in... creates the illusion that the
use
r is interacting directly with the...
mediaBlocks
1997
-
1998
...The mediaBlocks project is a tangible
use
r interface based upon small,...
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