Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
272
273
274
275
(current)
276
(more)
278
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
I Have a Wish
2023
-
2023
Have you ever had a wish filled with anticipation, hoping it would come true? Or have you ever looked forward to the future, eager to see those beautiful moments? “I Have a Wish" was born out of these thoughts. When you think of something, all that
Limitless2023
2023
-
2023
This interactive real-time artwork comments on the volatility of the stock market and the ephemeral nature of wealth, through an exploration of the intersection of technology, finance and mythology. Harris employs live market data, organising
Audio Library of a Viewable World
2023
website-specific and interactive videos with strange subtitles and other misused YouTube functions. each one based on & using sounds from one category of YT's Audio Library. . . . YouTube’s Audio Library is an archive of 4000 sound effects for
Dioramas of the Divine
2023
-
2023
Dioramas of the Divine is a series of abstracted, interactive landscapes inspired by Greek mythology. The triptych creates a unified vision of awe and power, which is divided into three distinct scenes seen from the perspectives of the gods Zeus and
Virtual Book
2005
-
2005
Virtual Book : Augmentation of a real book boosted by semantic text analysis. The Virtual Book (2006) The concept of the book as an interactive knowledge structure was inspired by Marvin Minsky's vision from the early 1990s. He said, "Can you
Media Art Learning
2000
-
2002
Medienkunst Lernen: Neue Medien im Unterricht Medienkunst Lernen stellt zahlreiche Unterrichtsmodelle ausführlich dar und zeigt auf, wie neue Medien insbesondere in den musisch-kreativen Fächern in verschiedenen Jahrgangsstufen eingesetzt werden
LAB 3: MARS - Media Arts ReSearch
1995
-
2012
MARS—the Media Arts Research Studies at GMD (1995–2001) and at Fraunhofer (2001–2012) The MARS - Exploratory Media Lab, initiated and directed by Monika Fleischmann and Wolfgang Strauss since 1997, designed and developed research prototypes,
Active Living Infrastructure: Controlled Environment (ALICE)
2021
-
2021
Exploring climate prediction as a game of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist in. Two communities of colourful geometric shapes drawn, or ‘recycled’, from Suprematist paintings of the
Tele-Lectures
2002
-
2009
Tele-Lectures - Netzspannung.org Streaming Service 2001-2004 has a wide range of video documentation of lectures by renowned artists and academics produced in collaboration with well-known partners from the fields of culture and science. Selected
Audible Collage
2005
-
2005
The audio play "Audible Textcollage" offers a performance in which two electronic reporters, Klara and Rainer, based on AT&T Text-to-Speech, using rule-based AI methods, have a conversation about the book and also provide a book review of the print
1
…
(more)
272
273
274
275
(current)
276
(more)
278