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  • ... Famous Boyfriend, etc.etc. and artist/designer) and Bill Seaman (SEA,...
  • Heavens Gate as a video installation was first shown in the neoclassical stairwell of Felix Meritis. In other exhibition spaces the work usually occupies a specially constructed completely dark room. The video image is projected over the whole
  • Look Up Bombay is an installation in the Chhatrapati Shivaji Maharaj Vastu Sangrahalaya, where visitors to the museum lie down and look up into a dome to view images of ceilings of many of the most spectacular buildings in Bombay. It offers a unique
  • Rara Avis -
    The work “Rara Avis” (1996) of Eduardo Kac consists of a large cage, in which thirty real birds (zebra finches) and a telerobot, which looks like a rare bird, take place. In the macaw’s eyes are installed two cameras with Charge-Coupled Devices
  • Mutatis mutandis -
    "Mutatis mutandis" is an interactive computerised installation. It’s hypermedia project realised from digitalized video images and sounds. It addresses issues concerning poetry and philosophy, and explores the language of interact ivity in the
  • Telematic Encounter -
    Two dispersed installations are connected via an ISDN teleconferencing link, enabling audio and video communication between the two sites. The first installation (location 1), the main gallery installation consists of a table and chair on a carpet
  • ... wood veneer sheets. Here the artists use ash wood. These sheets of...
  • PICO -
    We are working to create a new type of human-computer interface, called PICO, by combining some of the usability advantages of mechanical systems with the abstract computational power of modern computers. Long before modern electronic computers were
  • Visit-US (2005, 1 minute, digital animation) Visit-US explores the ways in which national border controls have been updated and expanded through the use of digital technology and electronic surveillance. The transition from an emphasis on physical
  • "The Living Room" is an intelligent, interactive image, sound and voice environment. It becomes "alive" and starts to "sense" when users enter and interact with this room. Like in a perfect surveillance system all sounds, voices, gestures and