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  • ... of consumerism, privacy in a era of surveillance, interfacing of humans and machines, and the relationship between real and virtual worlds.
  • Traceability -
    ... which is taken by participants of workshop in urban space. As a result, when we see the animation, we will feel virtual trip of urban space like "Electric wave ride" as if we were a radio wave from mobile phone to mobile phone. The process...
  • The Waiting Room -
    ..."The Waiting Room" is a virtual space that 50 users share through the Internet. The visitors to the space are strangers, united by the software, the Internet, and the artwork itself. In this space the visitor becomes a participant in a moving painting. Their actions...
  • ANGELS - video
    ...The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual, audio and touch,...
  • Phoxel Space -
    ... back onto the surface of the physical material. The paper describes how the interface approach builds on previous graphical, virtual and tangible interface approaches and how Phoxel-Space can be used as a representational aid in the example application...
  • Panspermia -
    ... and is distributed throughout the universe in the form of germs or spores. This piece places the viewer in the middle of a virtual world of an aggressively reproducing inter-galactic life form, and depicts a single life cycle of this unusual self...
  • Lilliput 1.0 -
    ... phones equipped with cameras capture these images and make an upload to the website, where they can be combined with other virtual settings, producing wallpapers that can be downloaded by cell phone via internet. (source: Simone Michelin)
  • DECONversation -
    ...elease: "DECONISM Gallery (Toronto), presents an evening's dialogue between Maurice Benayoun, an internationally recognized interactive virtual reality artist and public intellectual in the area of new media and technology, and Professor Steve Mann, the acclaimed...
  • ... of society. To do that, I use digital media. That allows me to create a self-sustained ecosystem that exists in the virtual world and in a time parallel to ours. At the same time, I intend to make clear the direct interaction and connection that one...
  • AirportSim -
    ... emergency alert levels as defined by the United States Department of Homeland Security. As passengers walk through the virtual airport, the manager can identify bottlenecks and make changes in real-time to increase the efficiency of the workforce. ...