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So.So.So. (Somebody, Somewhere, Sometime
2002
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2003
video
So.So.So. is an interactive installation by Maurice Benayoun that plunges the onlooker in the middle of the moment the one of photography which reveals a complex network of characteristic signs from our own experience of reality. What the visitor
The Living Room
2001
-
2001
video
"The Living Room" is an intelligent, interactive image, sound and voice environment. It becomes "alive" and starts to "sense" when users enter and interact with this room. Like in a perfect surveillance system all sounds, voices, gestures and
Body Movies, Relational Architecture 6
2001
-
2006
video
"Body Movies" transforms public space with 400 to 1,800 square metres of interactive projections. Thousands of photo portraits taken on the streets of the cities where the project is exhibited are shown using robotically controlled projectors.
Amodal Suspension, Relational Architecture 8
2003
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2003
"Amodal Suspension" is a large-scale interactive installation developed for the opening of the Yamaguchi Center for Arts and Media (YCAM) in Japan. From the 1st to the 24th of November 2003 people could use the project website http://www.amodal.net
Topshot Helmet
2007
Apparatus for seeing your self from above In computergames you can see your game character from different perspectives. In the first parts of the game GTA (Grand Theft Auto) you lead your character from the bird’s eye view from above. In real
Industrial Evolution
2000
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2000
video
In the installation "Industrial Evolution," users can interact with historic images from the time of the Industrial Revolution. Images of factories, mines, assembly lines, production facilities and related administration facilities show the
Mobile Feelings
2003
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2003
"Mobile Feelings" is an artistic project that explores the ambivalence of sharing personal information with an anonymous audience. Instead of communication via voice or images to people we know, "Mobile Feelings" lets people communicate with
Environmental Media Studies
1977
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1979
Environmental Media Studies explored new ways of representing landscape and place. Moving Movie #1 (1977) was an inexpensive modest study made at MIT. I was obsessed with why movie cameras move and movie projectors don’t, and filmed the Boston
Impalpability
1998
On a dark computerscreen the viewer sees a threedimensional sphere with a surface showing a closeup view of human skin. By lifting up the mouse and moving the ball underneath with the thumb the movement of the virtual object can be manipulated.
Panoscopic journey between Québec and New York via the St-Laurent and Richelieu Rivers, Lake Champlain and the Hudson River
2001
The journey by a fleet of small vessels under way between Québec City and New York City on the St-Laurent and Richelieu Rivers, Lake Champlain and the Hudson River is being photographed using a technique developped by Luc Courchesne and a his
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