Archive Search

  • metaDESK -
    ... user interface) widgets such as icons, handles, and windows; b) the coupling of everyday physical objects with the digital information that pertains to them. (Source: http://tangible.media.mit.edu/projects/metadesk/)
  • pinwheels -
    ...The pinwheels project continues the study of Ambient Fixtures to communicate digital information at the periphery of human perception through ambient media. This project takes fields of pinwheels and explores what arrangements create interfaces that are intuitive and...
  • ... terminology. Software is generally defined as formal instructions that can be executed by a computer. However, there is no digital art that doesn't have a layer of code and algorithms, a procedure of formal instructions that accomplish a 'result' in a...
  • ... mediated through technology. The installation employs a configuration of concave spherical mirrors and real-time digital imaging, in which the spectator interacts with what is described optically as a "real image," a rendering of his or her own...
  • span 3 -
    ...isabelle jenniches span 3, 2008-2009 Digital LightJet print, 73.7 x 304.8 cm Acknowledgements: Jeroen Doorenweerd & Rijksgebouwendienst, Douanekantoor Maasvlakte Many miles away from the actual location, yet connected via the Internet, Isabelle Jenniches...
  • ... holograms - seem to turn towards the viewer while reciting their text. 3D text elements and sound spots anchored in the digital scan of the real space complement the virtual environment. Since 2008, Ruth Schnell has developed a series of multimedia...
  • SWARM
    ... is proud to present a solo show by random international. following the success of random international's inclusion in Decode Digital Design Sensations at the Victoria & Albert Museum, this much anticipated show presents their three latest works: SWARM,...
  • ... the track Cast to the Bottom from the album The Great Crater by Scanner (Glacial Movements, 2017). Composed of landscape 3d digital simulation and digitally processed video recordings, the video shows a virtual journey through an imaginary underwater...
  • Dust -
    ... is never the same; it happens live and per chance. The humans disturb the dust, cause the chaos – the body is a part of digital artefact.
  • ... 2010 Hybrid-DNA-Performance-Bio-installation, 16'23", stereo 4:3 color http://vimeo.com/37691031 Information culled from digital archives, the human genome, satellite feeds, and data banks comprise the cultural fertilizer that this work proposes. It...