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  • ... individual points of view are also possible. Instructions for the computer can be given by voice using speech recognition technology. Similar to Picasso's light drawings, Caltech student Steven Schkolne implemented Tracing the Line of Thought for drawing...
  • ... Knowledge Platforms for Sustainability and Social Innovation- CAPSSI, supported by the EU Commission. STARTS (Science + Technology + Arts) is an initiative of the European Commission under the Horizon 2020 research and innovation programme. It was...
  • Cracks to Oases -
    ... advantage of the water resources, so necessary for survival and comfort. In her past work, Elke has been keen into the place technology has on our decision making, this book, placed in the entrance of the Ingruttati Palermo’s workshop exhibition, is a means...
  • Desert rain -
    ... game logic, Desert Rain can be seen not only as a comment on the war itself, but also as an exposure of the crucial role that technology played within both the making and the viewing of the conflict. Described as a mixture of ‘performance, game, installation...
  • AME: Art After Museum -
    ... to their abilities to take into account the space in which they work. Art After Museum is not COMPUTER ART. Computer technology is merely one of the conditions whereby such an art was born. Artists will not be asked to possess any specific skills in...
  • Nano -
    ... runs through September 6, 2004. The exhibition seeks to provide a greater understanding of how art, science, culture and technology influence each other. Modular, experiential spaces using embedded computing technologies engage all of the senses to...
  • Under Fire -
    ... networkers, and other scholars and practitioners who are interested in contemporary media culture, political violence, technology, power, social movements, and global politics. (source: http://jordancrandall.com/underfire/index.html)
  • ... is the room itself, guests can interact not only with the computer-generated world, but with each other as well. Bar code technology provides a virtually unlimited series of low-maintenance sensing devices (constrained only by available physical space),...
  • ... of this kind of interactivity comes from genetics laws, physical phenomena, mental functions and correspond to the technology powers simulating some sort of life. Technologies are capable of partially perceiving, analyzing and evolving in some...
  • ... interesting as it concerns AI (Artificial Intelligence) work. Virtuality and reality both exist within our memories. Digital technology has existed for a long time inside our own body/mind mechanisms, from the cellular level up to the higher brain...