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Narrative Landscape
1985
-
1995
video
In this installation images are projected onto a large screen lying flat on the floor of the exhibition space. The spectators stand on a surrounding balcony where a joystick enables any one of them to interactively operate the work by panning in any
Al GRANO: Augmented-Cereals” Version 2
2016
-
2016
AL GRANO: Augmented Cereals (Version 02) showing a gallery visitor interacting with the piece using a smartphone and an app (aurasma). This is Augmented Reality work lives in two spaces: in a supermarket cereal aisle in which consumers interact
Autonomous Oil Reserve
2004
The oil reserve is autonomous. A resource that is intended to be available in the case of dwindling oil supplies. The reservoir can hold about 1500 liters of oil which may be used exclusively for non commercial or non political projects such as art
fluID - arena of identities
2003
-
2003
in cooperation with Mathias Fuchs --- This game is about finding your identity (if you have got one), to change your identity, to steal or borrow another person's identity or to destroy identities. What is an identity? It is the idea that
Google Adwords Happenings
2002
-
2002
The Google Adwords Happening: how a global happening on Google unveiled the Generalized Semantic Capitalism. “At the beginning of April, a debate took place on rhizome.org mailing list, about how to earn money with net art. It suggested to me an
Geometries of Power
2002
"Geometries of Power" is a multi-user online 3D world that uses the interactive characteristics of space, geometry and sound to question concepts of power and control. Beginning with the blank canvas of a faceless modern city, participants
La Machine à idées
2002
-
2002
Sur un site de vente de produits high tech, la possibilité offerte au visiteur de participer à la conception de nouveaux produits avec l'aide active d'une interface de création, cataliseur d'innovation. conception: Maurice Benayoun design:
OP_ERA: Sonic Dimension
2005
... development of scientific and
artist
ic models of space, human-machine...
Instant Places
2002
Instant Places is a software fiction that creates a networked formed ad hoc to connect dispersed data places. These data places can stretch over multiple computers and also multiple network systems. They are not bound by geography, time and space.
A Walk in The City
2016
-
2016
video
... very active Los Angeles Video
Artist
s [LAVA] group. Later at a...
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