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Liminal Spaces
2015
video
... Home to layers of performance, image, sound, text and interactivity, the dome space transforms into talking facades,
virtual
labyrinths and showers of words about surveillance and the N.S.A. Here, the 360 º fulldome-space brings together...
Riot
1999
-
1999
... enforcement of gentrification in New York's East Village in the '90s inspired Riot, an alternative browser that crosses the
virtual
boundaries in the web. Riot breaks the software-based rules of Internet domains and blends web pages together as users surf...
Difference Engine #3
1995
-
1999
... machine was used to calculate numerical positions. This piece calculates the captured image and position in the physical/
virtual
space of visitors to a physical space, located now at The ZKM Media Museum.
Liminal Spaces
2015
video
... Home to layers of performance, image, sound, text and interactivity, the dome space transforms into talking facades,
virtual
labyrinths and showers of words about surveillance and the N.S.A. Here, the 360 º fulldome-space brings together...
Fly Simulator
2018
-
2018
video
... in a strange non Cartesian world where she loses orientation and feels like she has become a fly herself. In addition to the
virtual
experience, various iterations of real fly products are offered as well, such as: a fly perfume, a fly salt, fly T-shirts,...
Revolution
1990
video
... friction plate forces the viewers to exert themselves physically. Turning the monitor in one direction, the viewer rotates a
virtual
millstone and grinds grain into flour. Pushing it in the other direction, he interactively rifles through a large number of...
Frontiers of Utopia
1995
-
1995
video
...In the installation Frontiers of Utopia the visitor is confronted with eight
virtual
female characters, based on the histories of real women who were born in different periods: 1900, 1930, 1960 and 1990. All eight characters dream of the way in which they will change...
Figure
2000
-
2000
... on the white surface of the exhibition space. The spectator experiences his/her own image as part of the visual themes and
virtual
space of FIGURE. (Marikki Hakola)
SoundSlam 2.0 (w/ Trainer)
2003
-
2003
... to get more deeply involved. So we developed a game around the original idea: after some freefight-punching, the voice of a
virtual
trainer guides you through different sound themes teaching you various punch combinations. The trainer evaluates your...
Fractured Visions: To See Again
2014
video
... such that the viewer experiences the disorienting effects of this extreme condition in which the real is conflated with the
virtual
. As artworks inspired by palinopsia, Fractured Visions provides viewers with a unique emotional and experiential perspective...
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