Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
22
23
24
25
(current)
26
(more)
82
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
AR-Jig
2005
-
2006
... (AR) systems have been applied
for
design simulations. Although such...
Great Wall of China
1996
-
1996
...The Great Wall of China is conceived
for
simultaneous realisation across media,...
Can you see me now?
2003
-
2005
... as online. These social
for
ces have dramatic repercussions
for
...
Day of the Figurines
2006
-
2006
... with physical game experiences.
For
a pervasive game, the physical...
MIMI and the Illuminati
1992
-
2006
... in a variety of locales and
for
a variety of audiences. These notes...
n o w h e r e - ein welt raum spiel
2005
-
2006
... concrete? "These sentences
for
mulated by Paul Scheerbart penetrate...
Plan-it!
2000
-
2000
... a multisensory environment
for
a sector of Zaha Hadid's Mind...
Elastic Fax 1
1991
-
1991
... transmit sequences of images to
for
m a self-editing faxfilm. Sequences...
PICO
2004
-
2005
... motion in response to physical
for
ces, as an interface vocabulary we...
I-Camera
2004
-
2005
...I-Camera is a tool
for
automatic representations of spatial relationships among...
1
…
(more)
22
23
24
25
(current)
26
(more)
82