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  • still living (a, b, e, f, g, h, i, j), 2006 Series of infinite visual installations. Computer, specific algorithm Courtesy: the artist This series of visual installations revolves around the concept of living graphics: graphics using
  • This is a still image from the video called A Walk in the City [version 2] - Video directed by Victor Acevedo. Released on Dec 17, 2016 Drummer: Martin Mansour Walker: Sandra X Soundtrack by Igor Amokian [aka Chris Holland] Victor: I first met Chris
  • utHOPEia
    Hope in fusion with Utopia is here in perspective, looking at St Virgil, which has become part of the every day (esthétique du quotidien). By fragmenting the space and recontextualising elements of the place, utHOPEia is "hoping" to have the
  • Nuzzle Afar -
    "Nuzzle" is a shared 3D virtual environment art work, using digital networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals.
  • Environments: Memories, Serpentarium, Village, Terrarium By penetrating in OUROBOROS’ PLACES we experience the poetic existence in memescapes, inhabiting within artificial landscapes no longer made of earth, but of memory units. Interfaces and
  • Art Total -
    The relationship between the work and its frame and between art and its spaces for exhibition and legitimisation has been one of the preoccupations of twentieth-century artists. In the multiple conceptual acrobatics which led Klein to exhibit
  • Taken -
    "Taken" is a surveillance installation that provides two readings of the activities in the gallery space. A large gallery space has one wall taken up by two very large projections. On the left hand side, gallery visitors are extracted from the
  • Alsos* Sound and interactive installation Alsos* is an interactive clearing. The spectator walks into a space plunged into darkness with a flash light in his hand. Mystic forest music immerses him in a strange universe. He discovers and explores
  • A virtual reality murder mystery - part movie, part performance - was created at The Banff Centre for the Arts in Canada, in collaboration with Michael Mackenzie. It is an immersive interactive narrative piece. It combines interactive computer
  • 'LPDT2 : The Second Life of La Plissure du Texte' is the Second Life® incarnation of Roy Ascott's groundbreaking new media art work La Plissure du Texte ('The Pleating of the Text'), created in 1983 and exhibited at the Musee de l'Art Moderne de la