Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
22
23
24
25
(current)
26
(more)
305
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
still living (a, b, e, f, g, h, i, j), 2006
2006
-
2006
still living (a, b, e, f, g, h, i, j), 2006 Series of infinite visual installations. Computer, specific algorithm Courtesy: the artist This series of visual installations revolves around the concept of living graphics: graphics using
A Walk in The City
2016
-
2016
video
This is a still image from the video called A Walk in the City [version 2] - Video directed by Victor Acevedo. Released on Dec 17, 2016 Drummer: Martin Mansour Walker: Sandra X Soundtrack by Igor Amokian [aka Chris Holland] Victor: I first met Chris
utHOPEia
2001
Hope in fusion with Utopia is here in perspective, looking at St Virgil, which has become part of the every day (esthétique du quotidien). By fragmenting the space and recontextualising elements of the place, utHOPEia is "hoping" to have the
Nuzzle Afar
1998
-
1998
"Nuzzle" is a shared 3D virtual environment art work, using digital networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals.
Ouroboros
2002
video
Environments: Memories, Serpentarium, Village, Terrarium By penetrating in OUROBOROS PLACES we experience the poetic existence in memescapes, inhabiting within artificial landscapes no longer made of earth, but of memory units. Interfaces and
Art Total
2010
-
2010
The relationship between the work and its frame and between art and its spaces for exhibition and legitimisation has been one of the preoccupations of twentieth-century artists. In the multiple conceptual acrobatics which led Klein to exhibit
Taken
2002
-
2002
"Taken" is a surveillance installation that provides two readings of the activities in the gallery space. A large gallery space has one wall taken up by two very large projections. On the left hand side, gallery visitors are extracted from the
Alsos*
2006
video
Alsos* Sound and interactive installation Alsos* is an interactive clearing. The spectator walks into a space plunged into darkness with a flash light in his hand. Mystic forest music immerses him in a strange universe. He discovers and explores
Archeology of a Mother Tongue
1993
-
1993
A virtual reality murder mystery - part movie, part performance - was created at The Banff Centre for the Arts in Canada, in collaboration with Michael Mackenzie. It is an immersive interactive narrative piece. It combines interactive computer
LPDT2: Telematic Embrace
2010
-
2010
'LPDT2 : The Second Life of La Plissure du Texte' is the Second Life® incarnation of Roy Ascott's groundbreaking new media art work La Plissure du Texte ('The Pleating of the Text'), created in 1983 and exhibited at the Musee de l'Art Moderne de la
1
…
(more)
22
23
24
25
(current)
26
(more)
305