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QUARXS 90S
2016
At the beginning of the 90s, Quarxs was the very first 3D graphics HD TV series widely awarded as a pioneer TV program. Conceived in collaboration with comics author Francois Schuiten and Benoît Peeters, it has become a reference in the history of
TUNNEL SHOTS
2016
They were shot, like photo shoots, inside the virtual space of the Tunnel under the Atlantic, each of them is unique, bearing the date and time of the shooting. Amazingly, since 1995, the quality of colors and printing seems to be totally preserved.
COLORS TUNNEL
2016
When the Web link colors and locations (here Hong Kong), the surprise doesn’t come from the rainbow effect, but rather from how colors are weighed with cultural, social and political connotations. The “digger” in the Colors Tunnel have to go through
BORDERS TUNNEL
2016
Virtual tunnels are made to go beyond obstacles, to allow people appart to meet in spite of any form of obstacles. Frontiers and borders are artificial obstacles. Images from the Web reflect on what the zones of tension resulting from borders
JUST DIG/IT!
2016
When communications create and utilize a woven web of connections and when people feel they belong to something bigger than the global village, closer to what could be a global body, we discover the real obstacles and barriers that keep human kind
BRAIN FACTORY PROTOTYPE
2016
With Brain Factory Prototype, Maurice Benayoun and Tobias Klein have produced a very specific installation — a mechanism designed to transform abstract things into concrete objects with the participation of the spectator. An installation/tool, it
BRAIN FACTORY PROTOTYPE 2
2016
video
Brain Factory is an installation that allows the audience to give a shape to human abstractions through Brain-Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity through
ASTRILAB
2017
video
Astrilab scenic apparatus is constituted by 3 different elements, all playing with each other. The functions of presenting Astri activities, representing Astri dynamism, and offering a playful way to experience innovation in action, are performed by
JUS DIG IT! NANJING
2017
The Art Institute of Nanjing University and Nanjing U Museum of Art exhibit for the first time in China “Just Dig It!” by Maurice Benayoun. Produced and presented by Osage Gallery in 2016, “Just Dig It!” presents VR artworks created from 1995 to
BORDER DIGGERS, NANJING – HONG KONG TUNNEL
2017
Students from CityU School of Creative Media and Nanjing University Art Institute tracking the obstacles in mediated communication. During the first decades of digital computing and networking, the emphasis was put on the potential of the
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