Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
241
242
243
244
(current)
245
(more)
308
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
COLORS TUNNEL
2016
When the Web link colors and locations (here Hong Kong), the surprise doesn’t come from the rainbow effect, but rather from how colors are weighed with cultural, social and political connotations. The “digger” in the Colors Tunnel have to go through
BORDERS TUNNEL
2016
Virtual tunnels are made to go beyond obstacles, to allow people appart to meet in spite of any form of obstacles. Frontiers and borders are artificial obstacles. Images from the Web reflect on what the zones of tension resulting from borders
JUST DIG/IT!
2016
When communications create and utilize a woven web of connections and when people feel they belong to something bigger than the global village, closer to what could be a global body, we discover the real obstacles and barriers that keep human kind
BRAIN FACTORY PROTOTYPE
2016
With Brain Factory Prototype, Maurice Benayoun and Tobias Klein have produced a very specific installation — a mechanism designed to transform abstract things into concrete objects with the participation of the spectator. An installation/tool, it
BRAIN FACTORY PROTOTYPE 2
2016
video
Brain Factory is an installation that allows the audience to give a shape to human abstractions through Brain-Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity through
ASTRILAB
2017
video
Astrilab scenic apparatus is constituted by 3 different elements, all playing with each other. The functions of presenting Astri activities, representing Astri dynamism, and offering a playful way to experience innovation in action, are performed by
JUS DIG IT! NANJING
2017
The Art Institute of Nanjing University and Nanjing U Museum of Art exhibit for the first time in China “Just Dig It!” by Maurice Benayoun. Produced and presented by Osage Gallery in 2016, “Just Dig It!” presents VR artworks created from 1995 to
BORDER DIGGERS, NANJING – HONG KONG TUNNEL
2017
Students from CityU School of Creative Media and Nanjing University Art Institute tracking the obstacles in mediated communication. During the first decades of digital computing and networking, the emphasis was put on the potential of the
ON THE ROAD, YOUNG MEDIA ARTISTS IN CHINA (SHENZHEN)
2017
NOMINATION EXHIBITION with the contribution of 15 NOMINATORS, nominating 102 YOUNG CHINESE MEDIA ARTISTS that became part of ON THE ROAD Archive. 32 MEDIA ART INSTALLATIONS Guan Shanyue exhibition. Guan Shanyue Museum Shenzhen Co-organised by the
BRAIN CLOUD (BY BRAIN FACTORY)
2018
video
At the same time an innovative art installation, a world premiere, and a prototype for brain design technology. Brain Cloud is part of the Brain Factory series of works helping the visitors, recently converted into “brain-workers”, to give shape to
1
…
(more)
241
242
243
244
(current)
245
(more)
308