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Golden Blessings SG50
2015
-
2015
How much do you need to be happy? A participatory augmented reality art project, engaging and questioning mechanisms of consumption and the commodification of happiness. This second edition of "Goldsegen" celebrated Singapore's 50th anniversary and
Brush the Sky
2015
-
2019
... with augmented reality (AR)*
over
lays. These virtual artworks,...
More Than Us
2022
-
2022
Exploring climate prediction as a game of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist in. Two communities of colourful geometric shapes drawn, or ‘recycled’, from Suprematist paintings of the
Rodent Activity Transmissions (RAT) systems
2016
-
2016
This multipart work uses real-time data gathered from a colony of naked mole-rats, allowing a peek into their lives. The project reflects Julie Freeman’s fascination with their cooperative lifestyle and how it differs from human social organization.
Water Lily Invasion
2016
-
2016
... DAW International, which disc
over
ed the invasion during the Virtuale...
Digital Wave
1998
-
1998
... to release a pixel rain to flow
over
the images. A unique colour print...
Specious Dialogue (I, II, III)
2007
-
2007
Specious Dialogue is a playful exploration of conversation. The work comprises two cubic sculptures mounted on casters, one black and one white, house battery-powered tiny cameras, as well as wireless recording and playback systems. These can be
Ototoxicity
2012
-
2012
... draws on how sound design often
make
s use of fluctuation (Chion 1997)...
Gardens of the Anthropocene
2016
-
2017
... become airborne and can float
over
land. A parent pod seems to be...
When I Dream
2012
-
2012
Who am I when I dream? How many different lives do I live in my sleep? Where do those lives go when I wake? Where do those selves go when I wake?
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