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  • ... geometric digital animation collide in an electronic feedback loop, and spawn arrays of divisional articulations in time and space.
  • ... (AR) technique to transform Eve Clone from static to dynamic images, as if Eve Clone entered from a plane to the real space. The viewer can use a tablet computer to interact with Eve Clone to the left and to the right. They can discover that the...
  • ... year 2000) gives continuity to the artistic strategy of implementing new forms of perception by intertwining real and virtual spaces of action. In Schnell´s installations Body Scanned Architecture or Gegen die Zeit the human body and its movement in space...
  • Petit Mal -
    ... on a screen, the so called "graphical user interface". I am particularly interested in interaction which takes place in the space of the body, in which kinesthetic intelligences, rather than "literary-imagistic" intelligences play a major part. The goal...
  • ...On what the temporal understanding of space and the play of memory
  • ... the left, the entire cube inclines up to 3º to the left, pivoting the wall behind it, likewise, in up to 3º and curving the space reflected to the left while, moving to the right causes a symmetrical effect. Walking to one of the corners, the result is a...
  • ... changing position of art within Europe. Three pure-bred German Shepherds were chained at three different locations in the space. These locations were their territory to protect during the debate.
  • INCUBATOR
    ... system that translates tactile signals into audio and visual events. A viewer strolling through a completely darkened space is randomly touched or bumped into drifting fans and sensors that transmit air and tactile impulses to the electronic...
  • The Trace - video
    ..."The Trace" is a telepresence installation that invites two participants in remote sites to share the same telematic space. The piece consists of vectors, sounds and graphics that respond to the movement of the participants. Two interactive stations are needed for the...
  • 1,4..19 -
    ... slides out between them. The virtual mice can fill almost the entire labyrinth, thus severely restricting the real mouse’s space. Being locked between partitions, the mouse stops creating its own virtual copies. A mouse that is blocked at the crossroads...