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Delvaux's Dream
1998
-
1999
... this results in a situation of "observed immersion" : the
live
figure evolving in the painting is visibly integrated into the...
Home Transfer
1999
-
2000
... units. - I do this to explore ideas about the way we
live
in the Western world. - The bread-bowl is a visual marker that...
NeORIZON
2008
video
... that introduce hints to help and decipher codes of our daily
live
s into the physical space. The IDWorms The IDWorms are odd...
/source/ (postfactual)
2017
-
2017
... It is generated by the viewer – always different and always
live
-, depending on the relative position, movement, and speed, on...
A Midsummer Night's Dream
2000
-
2000
... images of the scenery and the 3-dimensional presence of the
live
performance. (source: www.ku.edu/~mreaney/reaney)
Can you see me now?
2003
-
2005
... a runner do they hear the name mentioned again as part of the
live
audio feed from the streets of Rotterdam. The last words they...
Spectropia
1999
-
2002
... activity of collecting artifacts from the past. She seems to
live
, partly by choice, in an environment devoid of human presence....
mimesia
2003
-
2003
... power. Virtual Reality offered us the idea of being able to
live
in our dreams, gaming acts as a cathartic escapism, mimesia draws...
Day of the Figurines
2006
-
2006
... existence, they operate in dialectical tension between their
live
s and the game. 'Pervasive games are new game experiences...
Terrapattern
2016
... the John S. and James L. Knight Foundation, Terrapattern went
live
on May 24th, 2016. Terrapattern is intended to democratize...
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