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  • Delvaux's Dream -
    ... this results in a situation of "observed immersion" : the live figure evolving in the painting is visibly integrated into the...
  • Home Transfer -
    ... units. - I do this to explore ideas about the way we live in the Western world. - The bread-bowl is a visual marker that...
  • ... that introduce hints to help and decipher codes of our daily lives into the physical space. The IDWorms The IDWorms are odd...
  • ... It is generated by the viewer – always different and always live -, depending on the relative position, movement, and speed, on...
  • ... images of the scenery and the 3-dimensional presence of the live performance. (source: www.ku.edu/~mreaney/reaney)
  • Can you see me now? -
    ... a runner do they hear the name mentioned again as part of the live audio feed from the streets of Rotterdam. The last words they...
  • Spectropia -
    ... activity of collecting artifacts from the past. She seems to live, partly by choice, in an environment devoid of human presence....
  • mimesia -
    ... power. Virtual Reality offered us the idea of being able to live in our dreams, gaming acts as a cathartic escapism, mimesia draws...
  • Day of the Figurines -
    ... existence, they operate in dialectical tension between their lives and the game. 'Pervasive games are new game experiences...
  • ... the John S. and James L. Knight Foundation, Terrapattern went live on May 24th, 2016. Terrapattern is intended to democratize...