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  • Limitless2023 -
    This interactive real-time artwork comments on the volatility of the stock market and the ephemeral nature of wealth, through an exploration of the intersection of technology, finance and mythology. Harris employs live market data, organising
  • website-specific and interactive videos with strange subtitles and other misused YouTube functions. each one based on & using sounds from one category of YT's Audio Library. . . . YouTube’s Audio Library is an archive of 4000 sound effects for
  • Dioramas of the Divine is a series of abstracted, interactive landscapes inspired by Greek mythology. The triptych creates a unified vision of awe and power, which is divided into three distinct scenes seen from the perspectives of the gods Zeus and
  • The I Just Wannabe an Artist books (1,2,3) by IJWBAA document his artistic evolution, showcasing his vibrant minimalist style infused with Filipino cultural narratives, indigenous symbolism, and postcolonial critique. As the creator/founder of
  • ART+COM: PIONEERING DIGITAL MEDIA IN WEST BERLIN (1987–1993) ORIGINS OF A VISIONARY LAB In the mid-1980s, the idea of everyone owning a personal computer still felt like science fiction. Yet in West Berlin, a visionary group began exploring the
  • Virtual Book -
    ... space. We are used to opening a book and turning the pages to read a text. When you read a...
  • Media Art Learning -
    Medienkunst Lernen: Neue Medien im Unterricht Medienkunst Lernen stellt zahlreiche Unterrichtsmodelle ausführlich dar und zeigt auf, wie neue Medien insbesondere in den musisch-kreativen Fächern in verschiedenen Jahrgangsstufen eingesetzt werden
  • MARS—the Media Arts Research Studies at GMD (1995–2001) and at Fraunhofer (2001–2012) The MARS - Exploratory Media Lab, initiated and directed by Monika Fleischmann and Wolfgang Strauss since 1997, designed and developed research prototypes,
  • Exploring climate prediction as a game of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist in. Two communities of colourful geometric shapes drawn, or ‘recycled’, from Suprematist paintings of the
  • The Lake -
    A site-specific installation, and early data artwork using live real-time biological data. The Lake questions how data abstracts life and our environment, and how we use technology to connect with living things. Installed by the lakeside at Tingrith