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Coleoptera
2018
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2019
video
Coleoptera Learning computer coding concepts for children (age 4 to 10) Developed for the Centre Pompidou, Paris © 2018-2019, Laurent MIGNONNEAU & Christa SOMMERER Coleoptera is an application that enables the creation of computer animated insects
System D Logistics
2013
As an artery of international trade and a crucial part of the global economy, sea born trade routes are heavily monitored by various technologies that enforce regulations and detect irregular activities. The types of economic activities in question
Speakeasy (Change from Three Ways)
2004
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2004
Speakeasy is a telephone service that connects new immigrants with bilingual community members who are familiar with local resources and social service options. This project provides access to language interpretation wherever it is needed. To use
Interactive Poem MUSE
1996
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2011
“"Interactive poem" is a new type of poem that is created by a participant and a computer agent collaborating in a poetic world full of inspiration, emotion and sensitivity. […] A computer agent called "MUSE", who has been carefully designed with a
Sections of Nothing-Nothing
1997
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2017
http://www1.khm.de/~marcello/html/Net-Art/A.html Objects / In A Network Of Tangled-Up / Porous Graduation-System / Every Fragment / Lighted Up +- 5 Grade-Centigrade / Lights Options / Space Sterilized / In Ethylene Oxide Chambers/ Immediate
Solar
2009
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2009
As I mentioned in a previous entry, I am working on an application to be presented at the V&A Decode exhibition opening in December. I was asked to rework the Solar piece so that it could be audio responsive in real-time. During the development,
Landstream
2007
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2007
Landstream visualizes the flux produced by communication technologies, the invisible signals which cross through us, and of which we are, most of the time, completely unaware. A programme analyses the flux running through a space, and transforms the
The Mechanics of Emotions
2005
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2005
The Mechanic of Emotions is an art opera in 15+ parts each part can be a statement, an event, an installation, an object, a concert, a performance, a web site, a business... the Mechanics of Emotions (M-E) try not to tell the story of the
Making of Eve Clone II
2020
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2020
“Making of Eve Clone II” extracts a black-and-white grid image of the merged faces of Eve Clone and the Vitruvian Man from “Making of Eve Clone I”. This interactive installation learns to mimic human facial expressions through audience
Acoustic Chase
This immersive audio environment explores how humans react to commands imposed by a machine generating its acoustic stimuli on the basis of tracked body movement. In this environment, different states of human and machine action are understood as a
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