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the Flock
1992
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1992
The Flock is a group of musical interactive sound sculptures which exhibit behaviors analogous to the flocking found in natural groups such as birds, schooling fish or flying bats. Flocking behaviors demonstrate characteristics of supra
Tao Interazione, Lago Sotterraneo, Il tè nel deserto
1994
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1996
"Tao-interazione" is based on the dynamical interaction between the observer and a multivision system, in which counteracting couples of images and musical compositions are presented. The observer-listener could navigate by walking on the
Ten Thounsand Cents
2008
"Ten Thousand Cents" is a digital artwork that creates a representation of a $100 bill. Using a custom drawing tool, thousands of individuals working in isolation from one another painted a tiny part of the bill without knowledge of the overall
Tweet Time
2014
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2014
In a world in which everything is accelerating, taking time out to reconsider one's daily habits, reclaim one's own choice of rhythm, and be aware of our limits, seems ever more vital. With Tweet Time, which was produced in collaboration with
IN TIME AND SPACE
2006
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2005
”Joining different life forms, two different DNA, creates an even more beautiful and more resistant life form, a stronger DNA. Unknown life forms from other planet came down to Earth, in a silent crash of two worlds.” Using the symbiosis of two
Multi Mega Book
1997
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1997
video
The Multi Mega Book is an "uptodate" electronic book sculpture ... a magical and stimulating journey through some of the most intense moments of human experience in media, technology, science, architecture and culture. The project is available
La Membrane
2000
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2000
Conception et réalisation du dispositif central, en interaction totale avec le visiteur selon des principes d'"architecture organique". "La membrane est un dispositif organique constitué d'un ensemble de surfaces virtuelles souples, mouvantes qui
Perhaps
1998
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1999
This is the first poem written specifically for Internet 2. The poem is a world with 24 avatars, each a different word. Each reader, in order to read the poem, must establish his or her own presence in this textworld through a verbal avatar. As
BUTTERFLY
2010
Video projection onto an image on a mirror (video loop, 3′) mirror (110 x 110 cm), foil covering, projection and reflection variable dimensions The video installation Butterfly uses radiological images of the author’s brain responding to different
World Stage: United Kingdom
2020
All the world's a stage, And all the men and women merely players -- Shakespeare. World Stage, uses digital representations of global species of butterflies to animate the powerful iconography of worldwide flags. In a year when national, political
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