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Agent
2008
Agent captures people as a temporal trace. If a viewer remains stationary in the space before the screen they progressively become more solid and corporeal in their appearance. If they move they transform into a will'o'wisp like ghost or sprite,
Blowup
2008
Blowup is an interactive performance environment, designed for choreographed performances and public interaction. The work consists of a large video projection in which video imagery of the performers/viewers is manipulated in real-time. The
reRead
2009
reReadArtist: Simon BiggsComment:
Utter
2009
a voice recognition and generative grammar interactive installation and performance artwork Source: Simon Biggs
Oracle
2009
a voice recognition and interpretive grammar interactive performance artwork Source: Simon Biggs
Bodytext
2010
Bodytext is a performance work that involves speech, movement and the body. A dancer's movement and speech are re-mediated within an augmented environment employing real-time motion tracking, voice recognition, interpretative language systems,
Tower
2011
Tower is an interactive literary art work where the computer listens to and anticipates what is to be said by those interacting with it. A self-learning system, as the inter-actor speaks the computer displays the next words, in the order of
Polymorph
2013
Polymorph is an interactive immersive environment for two or more interactors. A single structurally complex three dimensional agent is created through the presence and interaction of two or more interactors within the environment. Source: Simon
Crosstalk
2013
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2014
'Crosstalk' is a new collaborative interactive performance work by visual artist Simon Biggs, composer Garth Paine, and dance artist Sue Hawksley. Software development by Hadi Mehrpouya. 'Crosstalk' is for two performers whose movement and speech
Glitch Traces
2013
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2014
Images collaged from screengrabs taken during the development of the 'Crosstalk' project in 2013-14. Source: Simon Biggs
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