Archive Search

  • Two fully functioning saunas are linked via the Internet, equipped with media streaming and interactive video tools. Though perhaps on different continents, the two saunas position their users in almost identical physical states, in a sense closer
  • “get.real” addresses the complex interrelationship of nature/life and technology, literally drawing out the blurred borderlines of our existence. The baby exists (in reality) only in the mother’s body and, yet, its (virtual) presence exceeds these
  • Water Bowls -
    Four water bowls reflect different aspect of water related to our connected human condition. Some of the most common metaphors of water such as the reflection of the moon, a drop of water, sound of water and oil and water are revisited using some of
  • Eye contact - video
    Eye Contact is the first piece of the Shadow Box series of interactive displays with a built-in computerized tracking system. This piece shows eight hundred simultaneous videos of people lying down, resting. As soon as a public member is detected,
  • Homographies -
    Homographies is a large-scale interactive installation featuring a turbulent light array that responds to the movement of the public. The installation consists of 144 white fluorescent light tubes which are hung from 72 robotic fixtures on the
  • Pulse Room - video
    Pulse Room is an interactive installation featuring one to three hundred clear incandescent light bulbs, 300 W each and hung from a cable at a height of three metres. The bulbs are uniformly distributed over the exhibition room, filling it
  • This installation features the debut of an important new addition to the SCMA collection, “What Will Come” (2006), a major film by the South African artist William Kentridge. One of the most innovative aspects of Kentridge’s work is his hand-drawn
  • Morel´s Panorama -
    Digital video installation Custom-made panorama camera, PC, data projector, Macintosh, loud speakers In Morel's Panorama, imagery fed from a panoramic camera (installed in the centre of the gallery) is mapped onto a rendered cylindrical image
  • off-sense 2006 -
    The physical space of the gallery becomes entangled with the navigable space of the virtual environment in “Off-sense”. This sprawling installation of computer hardware provides access to a virtual world, where avatars float, roam and communicate
  • Unformed Symbols -
    Custom-made table with loud speakers, data projector, PlayStation 3 The deck of cards laid out on the table seems to separate and fly off of their own accord, moving over the surface and settling into new patterns and positions. In “Unformed