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The Paris-New Delhi Tunnel
1998
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1998
En septembre 1995 Les visiteurs du musée d’Art Contemporain de Montréal et ceux du Centre Georges Pompidou à Paris creusaient chacun de leur côté un tunnel virtuel à la rencontre les uns des autres. Deux ans plus tard ce premier maillon d’un tunnel
Stereoscope
1999
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1999
The stereoscope is a device to make images appear three-dimensional by presenting each eye with a slightly different point of view of the same scene; in attempting to reconcile the difference, the eye is tricked into seeing volume. In Stereoscope
Flat Earth
2010
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2010
Flat Earth is a desktop documentary, which takes the viewer on a seven minute trip around the world so that we encounter a series of fragments taken from real peoples' blogs. These fragments are knitted together to form a kind of story or singular
Tollen
2006
In an arena of about 6m by 10m the artist puts a number of spinning tops in motion. He attempts to drive them as a kind of flock or lets them interact as a kind of self-sustaining system. They move in unpredictable ways, sometimes careful and
Compass
2005
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2009
Compass is a kind of orientation machine to wear around your waist that gives you directions while you are walking through virtual corridors and rooms. These have been programmed to fit the physical exhibition space or any other venue. The machine
The Quarxs
1991
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1991
First of all, the QUARXS are characters in a series of twelve computer animated films of three minutes each. Each one presents itself as a program of popularized science: the narrator, a scientist (a researcher in "comparative cryptobiology"), takes
Place-Hampi
2006
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2006
video
Interactive visualization:The highly original feature of Place-Hampi is its interactive projection system, invented by Jeffrey Shaw in 1995, and which for the first time is now using stereoscopic 3D projection. Its main attraction is the motorised
Power Struggle
2011
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2014
video
Power Struggle is a live battle between four anti- viruses commented by an actor using the tone of a live football game report, a family altercation or a political confrontation. Each one tries to destroy the other three, eradicating everything in
The Value of Art
2010
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2010
video
The Value of Art are interactive paintings dealing with the economy of attention and value creation in the art world. When we look at prices of artworks at auctions, they often seem incomprehensible. Competing art collectors betting against each
the conversation
2009
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2009
ralf baecker the conversation, 2009 99 solonoides, custom electronics (microcontrollers/drivers), strings, rubberbands, wires Production support: LABoral Centro de Arte y Creación Industrial, Gijón This work is part of a series of
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