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1 minute or Abominable Abdominal Wrinkles
1998
Abominable Abdominal Wrinkles reffers to a Rrose Sélavy´s text: "Abominables fourrures abdominales".It belongs to a series of Writings produced by Duchamp based in the dadaist manner. The video (1 minute) plays with compactation of information
American Lessons - MN.A: Marvelous New World
2001
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2002
MN.A is a video installation created for the Artist Researcher Project of the Museum of Contemporary Art of Niterói, RJ, Brazil. It was addressed to the physical and conceptual characteristics of that place. It belongs to the series American
Website MMM
1998
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2000
The web site MMM is based on the work-in-progress (The) Bride Descending a Staircase, developed by Simone Michelin, in Porto Alegre, Rio de Janeiro (BR), Philadelphia and New York (US), from 1989 to 1999. The series had a latter version created for
Lilliput 1.0
2005
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2005
Lilliput is a system composed of human, physical and technological infrastructures that makes feasible the production of wallpapers for cell phones in the Centro Cultural Telemar. The visitor chooses where to position him/herself in a photographic
Machine Winks
2001
Machine Winks is a dance performance between a dancer and an interactive mechanical partner. After some sketches were made during the Synergy workshop organised by The Krisztina de Châtel Dance Company, Productiehuis Rotterdam (Rotterdamse
Push /Pull
2002
In the installation Push / Pull, by Edwin van der Heide and Marnix de Nijs, visitors can throw their full bodyweight into huge hovercraft-like objects. Each player has their own playing field with their own interactive hovercraft and yet the
Uncle Roy All Around You
2003
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2003
Uncle Roy All Around You is a game played online in a virtual city and on the streets of an actual city. Online Players and Street Players collaborate to find Uncle Roy's office before being invited to make a year long commitment to a total
Plasm: In the Breeze
2000
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2000
Swinging out over a synthesized creek, viewers stir up the artificial life forms therein. Engaging kinesthetic immersion takes place within themed surroundings, where two rope swings track the participants' position using linear position
Plasm: Yer Mug
1996
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1996
A 50's themed diner provides the setting for an interactive encounter with disturbing denizens in the virtual mirror across the counter. On-screen breakfast reassembles itself into characters who react to the customers' every move.
Plasm: A Country Walk
1994
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1994
A custom force-feedback leash is used to walk a virtual dog down an endlessly unfolding country lane. The simulation is driven by the 3DO game console's low-cost rendering hardware, with rear-screen projection filling the participant's
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