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The Blind Game: Quadrum gallery Lisbon (2001) interactive game installation + artist book + digital prints.
2001
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2001
The Blind Game: Quadrum gallery Lisbon (2001) interactive game installation + artist book + digital prints.Artist: Patrícia GouveiaComment:
Plane
2000
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2000
Three destinations host this performance, which consists of producing the same “micro-action” of throwing a paper plane. A video relates the stages of these initiation voyages to a Stalin- era building in Moscow, to the Grand Canyon in Arizona and
Powerbike
2003
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2008
This mutant bicycle, the pedal and gear mechanism of which is made up of a flexible ladder, symbolizes the “seven deadly wishes”. Visitors are invited to climb up to the seat but when they try, the mechanism moves into reverse, turning the user into
Proverbs
2011
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2011
As part of a public art commission, Olga Kisseleva installed a digital artwork in the patio of the Tulle mediathèque. "CrossWorlds Proverbs" is a composition of electronic tags based on proverbs on the subject of knowledge. The electronic tag is a
Urban Quick Response
2013
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2013
Commissioned by the National Centre for Contemporary Art (Russia), in partnership with The PRO ARTE Foundation (Russia), Urban Quick Response is a project by Olga Kisseleva, created in urban space, in collaboration with local researchers. The work,
Divers Faits
2010
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2011
The project Divers Faites is built around a photographic series of contemporary still lives. The historic references of the project are situated in the Dutch painting of XVIIth century, which contains a real dictionary of visual allegories developed
Hyper Real
2014
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2015
For her new series “Hyper Reality” Olga Kisseleva has photographed food items stolen by consumers in a supermarket and reconstructed them as still lives. Each photo allows one to paint a portrait. Olga Kisseleva’s historical references are situated
Double Life
2006
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2011
"My double life" is a video installation made up of several diptychs. All individuals divide their lives into a professional activity performed in order to survive, and their true skills that are unrelated to work. The diptychs show the
Pii
2015
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2015
video
Pii relies on the development of an interactive sculpture by using sets of mirrors, matrices of light and different types of sensors that analyze the environment to computationally generate a light and sound response, there by creating a variable
Global Vulva
2009
The animation Global Vulva connects female figures and vulva symbols from different times, countries and cultures, while they morph into each other - the cultural meaning of the female genital becomes visible again. You'll see paleolithic
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