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MSCRI - Modular Solution for Corridor Reactive Installations
2009
The MSCRI, Modular Solution for Corridor Reactive Installations is an sketch for a set of solutions to create installations which use real time video as the main input source.
Media Art in Process, VIRTUAL STATION
2005
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2005
video
Virtual Station is an audio-video project which reminds us of the existing emotional states of a human being. The key of the project is the computer-human interaction. The project involves visual, auditory and emotional receptors. Visual and sound
IN TIME AND SPACE
2006
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2005
”Joining different life forms, two different DNA, creates an even more beautiful and more resistant life form, a stronger DNA. Unknown life forms from other planet came down to Earth, in a silent crash of two worlds.” Using the symbiosis of two
Noor: A Brain Opera
2016
video
Noor: A Brain Opera, Ellen Pearlman’s latest installation, is a 360 degree fully immersive, neurologically driven performance that took place on May 18, 2016, ISEA 2016 Hong Kong international society for electronic art. An EEG (electroencephalogram
Surveillance Siddhi
2014
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2014
video
Artist Statement: "Increased use of sensor technologies, big data, algorithms, surveillance, monitoring and tracking question what it means to be human in terms of privacy, individuality, authority, and the State. Using robotized voices, enhanced
Energy Flow
2016
video
constructued for the Rachel Carson bridge. Carson was an American marine biologist, author, and conservationist whose book Silent Spring and other writings are credited with advancing the global environmental movement. Over 27,000 multicolored LED
[FRAY] PerformanceInsideOut
2006
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2006
PerformanceInsideOut was a 3hour non-stop physical and virtual performance event with 9 live and beyond performances. Remix, new media, nodes, antiestablishment, micro, underground, multi, rhizomes are some of the themes explored in this event. The
Olhos
1999
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2012
Olhos was an interactive digital internet-based artwork that was created by Beatriz Albuquerque in 1999-2003 (http://olhos.no.sapo.pt/). It was uploaded for the first time on the Internet on 2003 and was part of the Web biennial 2003 de Instanbul,
Computer Identity
2003
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2012
Computer Identity was an interactive digital internet-based artwork that was created by Beatriz Albuquerque in 2003-2005 (http://computeridentity.no.sapo.pt/). It was 1st presented to audiences in 2005 at BaseSpace, Chicago, The School of the
Activism
2005
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2018
ACTivism was a computer videogame created by Beatriz Albuquerque in 2005-2007, exploring activist key words that functioned in the audience as a way to remember, transform persons that read them and further contemplate afterwards. With
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