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  • ... none of the visible images are pre-calculated. They appear in real-time on the screen surface and disappear when the virtual train ride continues. There is no past or no future, only the here and now of the images on the screen. Users can influence...
  • ... HOUSES Created between 1989 and 1991 by Monika Fleischmann and Wolfgang Strauss, Home of the Brain is one of the first Virtual Reality (VR) artworks to incorporate a data glove and a head-mounted display from Jaron Lanier and Tom Zimmerman's VPL...
  • Pictures
    ... PICTURES. Based on a set of digitally manipulated snapshots from a family photo album, the work is like a slide show in virtual form: details from the first photograph are enlarged by an imaginary camera, and each enlargement generates a new "picture"....
  • ... that allows users situated on each side of the Atlantic Ocean, Paris and Montreal, to meet each others and to interact in a virtual space they have created together. A person enters on each side of the virtual tunnel that links the Musée d'Art...
  • ... imagery showed a room that reproduced the appearance and proportions of the real room accommodating the installation. The virtual space (the image on the the screen) and the real space (the room) were optically aligned so that the viewer facing a door or...
  • I like Frank -
    ... place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real city chatted with players in the virtual city as they searched for the elusive Frank. Whether playing on the streets or logging from around the world, players built...
  • Text Rain
    ...Text Rain is an interactive installation designed to blur the boundaries between physical and virtual space. Viewers play with falling text which responds to their motion. The text may be caught, lifted and released to fall again. If participants accumulate enough...
  • ...Fulldome participatory installation as a metaphor for a prediction machine. Virtual space of knowledge where visitors trigger, via a voice recognition system, one of the twelve clouds of information on the future of work, education, democracy... Provides reflections...
  • Hybrid Space -
    ... the “decor” of a Museum from the Soviet era that is nonetheless open to contemporary art. The almost constant real/virtual duality blends with that of solitude/multitude. The polar explorer, an isolated dummy in the Museum, can now dialogue with...
  • ... Environment (Strauss 1999: 93) calculates the positional data for the representation of the participants as gestural bodies in virtual space. The performers’ bodies drive the data environment by moving and stretching the images, texts, voices and sound on...