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dog[lab]01
2004
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2004
In this experimental space, seven little chimerical robots are evolving, some animals which have the general morphology of a dog but some have bovine coats provided with horns (mad cow disease?), pork skin (xenotransplantation? unless it’s a cross
News/Reel
2005
NEWS and REEL (2005) were developed during an artist’s residency undertaken at the Media Archive for Central England (MACE), in September 2005. The residency was one of three organised as part Necessary Journeys, an Arts Council England programme
Radius
2010
Commissioned by Candy & Candy for Home House, London / UK ‘Radius’ is a sound-reactive media installation that plays with the light emitted by spatial arrays of light sources. Where a commonly flat arrangement of LEDs would be conceived as a
You Fade to Light
2009
YOU FADE TO LIGHT Commissioned by Philips Royal Electronics / Milan 2009 ‘You Fade To Light’ is is an interactive media installation that provokes a kinesthetic dialogue between the viewer and their very own mirror image. The work encourages
Back to Back
2011
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2011
Two people, watching Blind Love Ready Made are sitting, earphones on, in front of their show, generated abstract shapes moving at the rythm of an invisible couple orgasmic vocalizations. This solitary pleasure is only disturbed by the fact to
Sans Armes Citoyens
2011
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2011
Two years before the turn of the century, a committee chaired by Jean-Jacques Aillagon, at the time director of the Centre Pompidou, was entrusted with the task of defining the ceremonies to celebrate the millennium. Oddly enough, I was invited to
The Mechanics of Emotions
2005
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2005
The Mechanic of Emotions is an art opera in 15+ parts each part can be a statement, an event, an installation, an object, a concert, a performance, a web site, a business... the Mechanics of Emotions (M-E) try not to tell the story of the
Architecture scénographies interactives
2000
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2000
Dans les projets de conception d’exposition, je m’efforce de considérer la scénographie comme une composante significative du message véhiculé par le projet muséographique. Nous sommes en effet passés d’une époque où le muséographe avait
La Membrane
2000
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2000
Conception et réalisation du dispositif central, en interaction totale avec le visiteur selon des principes d'"architecture organique". "La membrane est un dispositif organique constitué d'un ensemble de surfaces virtuelles souples, mouvantes qui
Transarchitectures
1998
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1998
Architectures réactives de la communication Le virtuel c'est le réel avant qu'il ne passe à l'acte. Un non-espace non-matière. Il prend forme en s'actualisant. L'architecture du virtuel c'est à la fois l'architecture de l'information et
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