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Inherent Rights, Vision Rights
1992
In the virtual-reality "Inherent Rights, Vision Rights" the participant explores a sacred ceremony in a traditional West Coast Native Canadian long house. The long house is occupied by music, fire and spirits, which the participant can interact
Apparitions
1994
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1994
Artists' Statement Apparitions is both a physical installation at the UCSD University Art Gallery, and a computer generated virtual environment. It is the result of a collaboration between a group of artists and programmers working under the
rePLACEd in EVE
1998
The projection environment of PLACE consists of a cylindrical projection screen and a rotating platform in the center that carries a wide-angle three-projector system fed by an SGI-Onyx computer. The distortion caused by the projection onto the
Distributed Legible City
1998
video
This new version of The Legible City (1989) encompasses all the experiences offered by the original version, but introduces an important new multi-user functionalty that to a large extent becomes its predominant feature. In the Distributed
VR/RV
1993
VR/RV: a Recreational Vehicle in Virtual Reality is an interactive virtual reality environment. On a drive in a recreational vehicle (RV) through a virtual reality (VR) theme park, VR/RV explores the displacement and disembodiment of a technological
Menagerie
1993
The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a
Virtual Orchestra
1997
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1997
"In a room with large-screen walls, where animated virtual players hold different musical instruments, the visitor, wearing data gloves, conducts a musical performance, leading the tempo with one hand and, with the other, directing aspects of the
Global Interior Project
1997
"Global Interior Project" is an experimental art work using digital networking technology for realizing Networked Multi-User Virtual Environment which enables to share one virtual space with several people from different terminals. People can
Nuzzle Afar
1998
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1998
"Nuzzle" is a shared 3D virtual environment art work, using digital networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals.
The Adding Machine
1995
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1995
Live Theatre Meets Virtual Reality On April 18, 1995 the University Theatre of the University of Kansas brought live theatre to cyberspace through the use of "virtual reality" in a fully mounted theatrical production. Audiences were invited
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