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  • SCHWELLE I -
    ...Part I is a thirty-six minute audio/visual performance exploring the...
  • Mobile Unit - video
    ... and protocols, video and audio compression techniques,...
  • ... offline and, by extent, online. This intimate and...
  • Forced Leisure -
    ... and transformed into audio glitches, which are used to...
  • The Port -
    ... driven island inside the online 3D world Second Life. The...
  • Solar -
    ... so that it could be audio responsive in real-time. ...
  • ...This immersive audio environment explores how humans react to...
  • ... intercom system of audio playback and recording....
  • ... behind or invited to join in the chaotic and confuse... will happen upon a woman preparing tea. This first...
  • ... empty, it creates an audio visual space texture as a...