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  • Stanze -
    ... represent a path between a sequence of rooms in a farm house where the artists reproduce painted scenes (and elaborated by digital way) with the authors and their symbols. The real images of the observer, detected by the camera are separated by the...
  • ...he Hat (1968), presents an iconic example of an early plotter drawing, a printing technique that allowed for an ink pen to be guided by digital input. Executed using an IBM 7094 computer and a drum plotter, this work mathematically transforms a drawing of birds playing...
  • ...The kaleidoscopic rhythmic structure of a recurring pattern is not a computer-generated picture, but a video recording taken on a digital camera and a kaleidoscopic instrument. The infinite recurrence of one and the same element in micro- and macro-measures within the...
  • ... on the future of work, education, democracy... Provides reflections and visions, both utopian and dystopian, about the digital transformation of our society. Find more information about this work under the following links:...
  • NYC 1983-85 -
    ...Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1993 Victor: The title of the piece is the result of me conflating two different...
  • Abandoned
    ...Abandoned artist's studio featuring a technical apparatus in a process of transition in which analog turns into digital. Reflection on mise-en-scène of media, performance, installation and exhibition: recorded and constructed, present and absent, visible and invisible....
  • ...Generative festival identity for the V&A's new landmark show Decode: Digital Design Sensations. The project is fully open source and include public comptetition to recode the original identity. Commissioned by: Victoria and Albert Museum, London Co-curated by:...
  • ... (1998–2006) developed netzspannung.org for and with the media art community, an online archive as a community platform for digital culture. This was preceded by the CAT feasibility study (1997–98), written with input from the international media art...
  • ... sacred geometry, hermetic geography, and the creation of fictional worlds in art and literature. 3D image synthesis, digital image processing and digital post production techniques were used extensively in these visual sequences.
  • ... on the future of work, education, democracy... Provides reflections and visions, both utopian and dystopian, about the digital transformation of our society. Find more information about this work under the following links:...