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  • Peep Hole -
    This work extends my investigation of shifts in spectatorship in the context of the digital. It seeks to bring a live social context to bear on acts of looking and being looked at that might more commonly occur through digital media. The work aims
  • The Fox -
    A live performance and ‘game’ interface, which sought to provoke and subvert audience experiences and expectations of power, pleasure and control in the interactive environment. This performance was developed in collaboration with Nuno Lacerdo in
  • Unlooping Film | Cinema sem VoltaArtist: Giselle BeiguelmanComment:
  • Beleza Convulsiva Tropical discute a tensão entre natureza e cultura, o informal e o formal, as situações de enfrentamento entre controle e descontrole que se emaranham à história cultural e urbana do Brasil. Aqui os trópicos são entendidos como uma
  • BERLIN-CYBER CITY - VIRTUAL WALKS THROUGH REUNITED BERLIN (1989–90) Berlin-Cyber City was created in response to the fall of the Berlin Wall on November 9, 1989. The work reveals the historical upheaval through virtual walks and initiates a
  • Hewlett-Packard Pool OfficeArtist: (collective) Monika Fleischmann | Wolfgang StraussComment:
  • I LV Yr GIF - video
    I Love Yr GIF is a project based on the culture of the first wave of net art, produced entirely with animated gifs taken from personal collections such as of Jimpunk, Marisa Olson and Superbad. Inspired by the iPad zooming features, here the low
  • Cinema Lascado (Chipped Movie) is an going video project by Giselle Beiguelman. It portrays devasted urban landscapes, where elevated expressways produced social fractures in the cultural territory of the cities in which they were built. Till now it
  • URnotHere - video
    URnotHere is a machine to create cities that confronts the hyperlocative discourse of social media interfaces. It challenges us to create a new geography of nomadic territories on transitory maps. Moreover, the project aims to discuss the landscape
  • Sometimes Always / Sometimes Never / Sometimes discusses the visual horizons of nomadic culture and its entropic and saturated environments. Its point of departure is that nowadays life is seen through windows and screens and each moment appears as