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  • AL GRANO: Augmented Cereals (Version 02) showing a gallery visitor interacting with the piece using a smartphone and an app (aurasma). This is Augmented Reality work lives in two spaces: in a supermarket cereal aisle in which consumers interact
  • Interview published on January 26, 2015 and conducted in 2014 during Pat Badani's participation in the 13th iteration of the Festival Internacional de la Imagen 2014. Badani was commissioned artwork for a new media solo exhibition, and during this
  • Where are you from?_Stories / Version 09 Date: 2009 Materials: interactive media installation. Measurements: variable (black box) Other information: Group exhibition held at: Espacio Fundación Telefónica, Buenos Aires, Argentina, July 8th –
  • »Bubble Chamber Beginnings: Revisiting the Vintage« was produced within Ellen Sandor’s Fermilab 2016 residency. During the residency, Sandor and (art)n in collaboration with Fermilab scientists translated research data on neutrinos into the visual
  • »Binary Bypass: Neutrinos for Data Communication« was produced within Ellen Sandor’s Fermilab 2016 residency. During the residency, Sandor and (art)n in collaboration with Fermilab scientists translated research data on neutrinos into the visual
  • »The Supernova Spectacle« was produced within Ellen Sandor’s Fermilab 2016 residency. During the residency, Sandor and (art)n in collaboration with Fermilab scientists translated research data on neutrinos into the visual artworks at the
  • »The Magnificent MicroBooNE: Science Through the Art of Jackson Pollock and David Smith« was produced within Ellen Sandor’s Fermilab 2016 residency. During the residency, Sandor and (art)n in collaboration with Fermilab scientists translated
  • Brain Factory is an installation that allows the audience to give a shape to human abstractions through Brain-Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity through
  • The ABSTRACT SHOTS are some of the outcomes of the BRAIN FACTORY that gave the exhibition spectators in Paris, Seoul, Brisbane and Hong Kong the possibility to become “brain-workers”. Using no hands and no words, they gave a shape to human
  • Brain Factory is an art installation that allows the audience to give a shape to human abstractions through Brain Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity