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plastic trade-off
2006
-
2015
... social life of the (im)
mat
erial values of trading. The...
n o w h e r e - ein welt raum spiel
2005
-
2006
...ooperation with: Gerald Nestler (Re
sea
rch), Christof Cargnelli... and spirit, an inorganic
mat
erial growing similarly to a...
Plan-it!
2000
-
2000
... are based on serious re
sea
rch into possible developments... Herbert Lachmayer and
Mat
hias Fuchs --- The Mind Zone...
Expositur - a virtual knowledge space
2001
-
2002
... --- in cooperation with
Mat
hias Fuchs --- In constructing...
Pins
2002
-
2003
... with intelligent
mat
erials that react to both...
Audiopad
2001
-
2002
... audience. Audiopad has a
mat
rix of antenna elements which...
fluID - arena of identities
2003
-
2003
...in cooperation with
Mat
hias Fuchs --- This game is about finding your...
LumiTouch
2000
-
2001
... that can transition
sea
mlessly from periphery to...
bottlogues
1999
-
2000
... fabric of everyday life.
Sea
mless extension of physical...
ClearBoard
1990
-
1995
... and shared workspace
sea
mlessly. A design goal of...
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