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Tangible Disaster Simulation System
2005
-
2006
... the disaster and the evacuation of
people
to shelters, under any conditions inputted...
LAB 3: MARS - Media Arts ReSearch
1995
-
2012
... art and media scientists. They asked how
people
interact with technology and about life in...
Spatial Sounds (100db at 100km/h)
2000
-
2000
... ranges and rhythmical patterns. When
people
enter the room they are immediately...
FLUflux
2009
-
2010
... can have an effect on the influx of
people
traveling between countries, specially if...
Watch Out!
2002
-
2002
... a friendly, human-sized way of connecting
people
. Watch Out! confronts the World we see and...
Open Society Structures - Algorithms Triptych
2009
-
2009
... how the economy, culture, and individual
people
feed into, and are influenced by aspects of...
Trucold
2002
-
2002
... the ephemeral passage of traffic and
people
, the video presents the urban fabric as...
Expanded sensorium and physiological sensors
2015
-
2015
... on the heart and respiratory rate of
people
with intellectual dysfunction and healthy...
Spring up Ⅱ-Coexistence
2014
-
2014
... environment caused by the introduction of
people
and sounds.
eavesdrop
2004
-
2004
video
... purpose-built cinematic environment, 10
people
forever repeat a certain 9 minutes of their...
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