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Metropolis
2005
-
2005
... visual sensing system
for
viewer interaction. The floor...
Stream I Stream II
2003
-
2003
... their point of view, and
how
would we perceive ourselves... "streams". This happens
for
all of the viewers such that...
Halo
1998
... visual sensing system
for
viewer interaction. On each...
A Midsummer Night's Dream
2000
-
2000
... to present a s
how
to a modern, media-savvy... classic.
For
this production it was...
The Parallel Dimension
1998
-
1998
... the VR-Cube of KTH and s
how
n to the public. (source:... concept on a realistic
for
m language combined with...
Plasm: Not a Crime
1998
-
1998
... by Ron Rivest s
how
ing a technical way to provide... to the pool of data, it
become
s more and more difficult... publicly accessible way
for
people to share sensitive/...
Stages Elements Humans
1998
-
1998
... is ideal or perfect and
how
we or they compare. The... appear to come to life,
become
aware of their... in this space - we are
for
ced to think about the...
Inter DisCommunication Machine
1993
... improved each time,
how
ever the concept "to make it... these machines, which
for
cibly put you in the...
BRAINSONGS - WELCOME TO MY BRAIN
2001
-
2002
... true, what is illusion?
How
quick is the brain to adapt... which is important
for
our orientation in a space. ...
Elusive Self
2002
-
2017
... to
for
get, focusing on
how
we constantly revalue and... to remember - and to
for
get, focusing on
how
we...
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