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DO NOT CROSS
2014
-
2014
... 'DO NOT CROSS' s
how
s rides alongside border fences... to divide the world into
good
and evil; the wall on one...
Albedo 0.30
2019
... like an archeological
find
, is fragmented, with most...
Unending Closure
2007
-
2007
... and speaker. Once they
find
a viewer, they will focus on...
Footprint Mapping
2004
... in real time and s
how
it on the participant's... digital compass to
find
directions for every single...
Up to 625
1997
-
1997
... Matt Mullican has made
good
use of the hypertext...
COLORS TUNNEL
2016
... effect, but rather from
how
colors are weighed with... go through the colors to
find
out he/her own motivation or...
max mip tex
2001
-
2001
... though the audio was
good
, we dressed it up further -...
Sea-Changes
1997
-
1998
... As there was some very
good
writing among the...
fluID - arena of identities
2003
-
2003
... Very usefull! (But
how
to get rid of them again?) ... --- This game is about
find
ing your identity (if you...
Blank Chance
2012
-
2012
How
do we make decisions? Decisions can be reached applying various... or certain tools to
find
out what might be best...
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