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The Telegarden
1995
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1996
The TeleGarden is an art installation that allows web users to view and interact with a remote garden filled with living plants. Members can plant, water, and monitor the progress of seedlings via the tender movements of an industrial robot arm.
33 Questions per Minute, Relational Architecture 5
2000
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2000
"33 Questions per Minute" consists of a computer program which uses gramatical rules to combine words from a dictionary and generate 55 billion unique, fortuituous questions. The automated questions are presented at a rate of 33 per minute --the
Topshot Helmet
2007
Apparatus for seeing your self from above In computergames you can see your game character from different perspectives. In the first parts of the game GTA (Grand Theft Auto) you lead your character from the bird’s eye view from above. In real
Industrial Evolution
2000
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2000
video
In the installation "Industrial Evolution," users can interact with historic images from the time of the Industrial Revolution. Images of factories, mines, assembly lines, production facilities and related administration facilities show the
Place - Urbanity
2001
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2001
video
Melbourne is a notably multicultural city because of the size and diversity of its many immigrant communities. Melbourne also has the reputation of being the comedy capital of Australia. PLACE URBANITY presents fifteen fully panoramic video
SonoMorphis
1998
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1998
video
An organic object is projected in front of the visitors. By means of a control mechanism the user can rotate the object in all directions and observe it from various perspectives. Control sliders allow the viewer to vary diverse parameters of the
Mission to Earth / Soft Cinema 2
2003
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2004
Inga is the alien from Alpha-1 who after spending twenty years on Earth finally gets a chance to return to her own planet...Using the rules defined by the authors, custom software edits the film in real time, choosing what appears on the screen,
Freud-Lissitzky Navigator
1999
The Freud-Lissitzky Navigator takes the visitor on a journey through an architectural simulation of Freud's theories. Scenes from Sergei Eisenstein's first attempts at a film exploration of Freud's and Lissitzky's original
Particle Dreams
1988
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1988
This piece contains a collection of dream sequences created using 3D particle systems techniques. Behavior rules are applied to thousands of individual particles to model complex phenomena such as an explosion, a snowstorm, a tumultuous head, and a
Anna and Andy
2000
ANNA is Anna Karenina. ANDY is Andy Warhol. ANNA AND ANDY uses Tolstoys novel as a script which drives a computer-generated re-creation of Warhol´s "Screen Tests." Interpretation (Lev Manovich, Los Angeles, 8.12.2000) -------------
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