Archive Search

  • conFIGURING the Cave -
    ... and spatial co-ordinates. These relationships are both physical and conceptual, reflecting the traditional attitude in many cultures of conjecturing the body as the locus and measure of all things. At the same time it puts that tradition in a post-modern...
  • ... interact with. Totem poles and native landscape surround the house, producing a space for meditation with virtual nature and culture. In Yuxweluptun's virtual environment project there is no helmet, no way to seemingly escape the space you occupy....
  • Apparitions -
    ... In medicine, imaging technologies are used both to inform these choices, and to legitimate medical authority. In popular culture, emerging information technologies will send unprecedented quantities of entertainment, information and advertising into the...
  • VR/RV
    ... through a virtual reality (VR) theme park, VR/RV explores the displacement and disembodiment of a technological determined culture which co-mingles video games and computerized war.
  • Traces -
    ... way with digital worlds. As I first argued in my essay "Virtual Reality as the end of the Enlightenment project" (in "Culture on the Brink", Eds Druckrey and Bender, Bay books 1994), conventional HMD (Head Mounted Display) VR dissects the body,...
  • Be Now Here - video
    ... of the Lumiere brothers in 1900 and the 3-screen triptychs of Abel Gance’s Napoleon in 1927. Another is of non-narrative cultural activism, such as the films of Godfrey Reggio and Tony Gatlif. But Be Now Here also points forward: as a simulation of what...
  • ...CICOV is an innovative center of a multidimensional and interdisciplinary character in which culture, history, architecture, communication and high technology are integrated into a common objective. Cordoba, past, present and future. Cordoba and its three basic...
  • ... journey through some of the most intense moments of human experience in media, technology, science, architecture and culture. The project is available MMB Architectonic-multimedia installation, MMB Virtual Application and MMB Net-version. The...
  • Bodies INCorporated -
    ... At surface, Bodies INCorporated is a tongue-in-cheek commentary on some of the more obvious contradictions of corporate culture, particularly for those working with art and technology. At a deeper level, Bodies INCorporated addresses such issues as...
  • Petit Mal -
    ... not an automaton or simulation of some biological system. More generally, Petit Mal seeks to raise as issues the social and cultural implications of "Artificial Life". The reflexive nature of interactivity is a focal issue: interactive behavior is defined...