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Global Interior Project
1997
"Global Interior Project" is an experimental art work using digital networking technology for realizing Networked Multi-User Virtual Environment which enables to share one virtual space with several people from different terminals. People can
Nuzzle Afar
1998
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1998
"Nuzzle" is a shared 3D virtual environment art work, using digital networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals.
Orchisoid
2001
robotic installation
Beyond Hierarchy
2000
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2000
Upon entering the former Verwaltungshalle in the administration center of the Zeche Zollern II, a historical sweep through the lives of six workers from the Ruhr region can be experienced. Embedded inside the architectural frieze of the high atrium
Art Impact, Collective Retinal Memory
2000
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2000
Art Impact, Collective Retinal Memory includes several parallel subject matters. The exposition La Beauté en Avignon ('Beauty in Avignon') constitutes the works material. The public online or in the Pompidou Centre can actually see some
A Sense of Place
1998
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1998
An out-of-focus "still-life" image of a window display is projected on a full screen gallery wall. As the audience moves in the gallery space, items from the inventory of objects in the image come into focus depending on the audience's relative
Impalpability
1998
On a dark computerscreen the viewer sees a threedimensional sphere with a surface showing a closeup view of human skin. By lifting up the mouse and moving the ball underneath with the thumb the movement of the virtual object can be manipulated.
Field-Work@Alsace
2002
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2002
The project Field-Work@Alsace is a collection of interviews with local inhabitants and passengers around the border between France and Germany. Whole interviews are located in the place where the interview was done and replayed as it was done
Pleasure Machine
1999
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1999
video
The performance occurs inside a capsule. We may control the avatar of the performer through a remote computer. The distance between the audience and the performer is set to 7 metres. We may type words, wishes or commands from our keyboard directly
Freud-Lissitzky Navigator
1999
The Freud-Lissitzky Navigator takes the visitor on a journey through an architectural simulation of Freud's theories. Scenes from Sergei Eisenstein's first attempts at a film exploration of Freud's and Lissitzky's original
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