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  • A 442 Hz. - video
    ... into an array of sound deliberations. Since the 2011 Egyptian revolution the interrelation of art in public, primarily in virtual spaces, and politics has created a new paradigm of digitally enhanced artistic agencies. Media technologies, mobile media in...
  • ... questions on how individuals influences and are influenced by the society. His pieces investigate the relation between the virtual digital world and the physical "real" world. In pieces like Under Influence/Trabsformation and Transformation model 7 the...
  • ... make the distinction between that which is real and that which is not, the convergence and blurring of the real and the virtual, the loss of self in the absence of reality. [prototype installation] (source:...
  • Last Supper -
    ...This virtual aplication is a powerful tool to understand the relationship between the real architecture of the refettorio and the painted architecture by Leonardo. Approaching the Ultima Cena you can visit the painting in its particulars and discover t he beau ty and...
  • Run Motherfucker Run -
    ... to a mix of film and 3-D imagery. The distance you run on the conveyor belt is the same distance you will cover in the virtual city in front of you. By quickening your pace, the acceleration of the belt as well as the speed of the image increases and...
  • Breath
    ...Human breathing is a complicated mechanism that can be influenced so that people changes their peed of breathing. Breath is a virtual space in which the spectator experiences in a cybernetic world presenting images how breath mechanism can be linked with time. ...
  • inter / face -
    ... and the physical world of body. The work uses the expressions on the viewer's face as an interface to a responsive virtual world built using the structures of the letters of the alphabet and the textures of the human body. (source:...
  • ... photography and laser-scanned models specially provided by the Dunhuang Academy, Pure Land constitutes an immersive virtual facsimile that reframes and reconstitutes the extraordinary wealth of paintings and sculptures found in the caves at...
  • ... character-object, which the user can freely rotate and move about using the 3-D mouse. The screen image is a shared virtual space where each person's chosen character is co-present and co-active with the other three persons’ characters. This...
  • Eden -
    ... creating a kind of 'codespace' between land-scape and process-scape. Further, the boundaries between the real and virtual spaces are playfully made ambiguous, confusing spatial and sonic boundaries. Installation Configuration The work...