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  • Camerin Obscura -
    *Camerin Obscura* is a hand made Camera Obscura - an ancient tool for visualization - that integrates a basic artificial vision system and a sound server looking for an unusual experience integrating image, audio and computation. From a cultural
  • Two Cycles -
    Two Cycles is a system for performances in the urban environment composed in principle by two bicycles in motion. Every bicycle has a small laptop computer; the laptops are interconnected via a mobile ad-hoc wireless network. Thanks to the network
  • Facing Data -
    The amazing human ability to get information from faces have been influential to certain visualizations -like Chernoff faces - which explore that perceptual condition to represent data or information. In general, the visualizations using faces work
  • Quiasma -
    A relational narrative map of the space allows us to model a space of data that is there as a network in the subsoil to be visually exposed by whoever interacts with the DVD. An open model for ideas, for the crossings of information, for the
  • Imagining Macondo -
    ... audience of more than 300,000 over the course of two weeks. The...
  • Pabellon Macondo -
    ... living in the village over a period of one century. The...
  • A personal and unique birthday celebration with the hebrew custom of ‘raising the chair’ with the celebrator. Visitors are asked a question: HOW OLD DO YOU FEEL? they can choose any age from 1 to 120 once pressed, a large 1:1 scaled projection of a
  • Paradiso is a sketch for an interactive installation, which aims to explore the possibility to translate the experience of flying by using a virtual scene and external input.
  • The MSCRI, Modular Solution for Corridor Reactive Installations is an sketch for a set of solutions to create installations which use real time video as the main input source.
  • Virtual Station is an audio-video project which reminds us of the existing emotional states of a human being. The key of the project is the computer-human interaction. The project involves visual, auditory and emotional receptors. Visual and sound