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Curating Second Night
2007
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2007
Oct. 6 2007: internet users worldwide took part in the Nuit Blanche organized by the Paris local council. Second Night was displayed both on Second Life and at Hôtel d’Albret, Paris. works by Andreas Angelidakis, Christophe Bruno, David Guez, Agnès
SP3X
2005
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2006
SP3X is a new type of three-dimensional interface for creating, modifying, and navigating volumetric data. It combines the intuitive and improvisational strengths of tangible interfaces with the visualization power of mixed reality. Users can create
Glume
2004
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2005
Glume is a computationally enhanced translucent modeling medium which offers a generalized modular scalable platform with the physical immediacy of a soft and malleable tangible material. The Glume system consists of soft and translucent
AirportSim
2003
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2004
AirportSim aids an airport manager interested in efficiency to distribute resources throughout a model airport, balancing cost with customer satisfaction. The AirportSim application is made up of a number of user-manipulable simulation objects that
Human Browser
2004
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2007
A human being embodies the World Wide Web Human Browser is a series of Wi-Fi performances based on a Google Hack, where the usual technological interface is replaced with the oldest interface we know: the human being. Winner of the Share
Gogol Chat
2002
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2002
The Web is a global text. The hypothetical character, whose speech tends towards this global text, the sum of all speeches of mankind, is called Gogol. Originally GogolChat was conceived as a multi-user chat where this fictitious character lives.
Google Adwords Happenings
2002
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2002
The Google Adwords Happening: how a global happening on Google unveiled the Generalized Semantic Capitalism. “At the beginning of April, a debate took place on rhizome.org mailing list, about how to earn money with net art. It suggested to me an
Topobo Backpacks and Dock
2004
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2005
Backpacks are a series of physical components with a button knob that can be attached to Topobo Actives to modify the way a recorded motion plays back. For instance, by turning the knob on the Bigger/Smaller Backpack, you can make you recorded
Tangible Business Process Analyzer
2003
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2004
Tangible Business Process Analyzer is a collaborative tool for designing what a company's business process should be, in business process re-engineering (BPR). Built on the Sensetable platform, Tangible-BPA allows mulitple users to directly
Cubey 1.0
2008
video
Cubey 1.0 (2008, interactive digital art installation) Cubey 1.0 is an interactive digital art installation that explores audio-visual and spatial relationships. With its embedded sensors, Cubey 1.0 enables users to compose dynamic audio-visual
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