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  • ...VIRTUAL BALANCE: LOOKING WITH THE FEET 1994 Understanding...
  • Handsight
    ... such as telepresence and the re-embodiment of the senses....
  • ... aesthetic direction. The game as a primary modality of...
  • ... telematic adaptation of THE FRUIT MACHINE (1991). The...
  • ...Memory Theater VR is an example of a virtual museum that embodies... DRAWINGS LEDOUX EYE LABYRINTH JAMES JOYCE (A....
  • conFIGURING the Cave -
    ...ConFIGURING the CAVE is a computer based interactive video...
  • Octopus -
    ... was inflated inside the museum - the people there...
  • Pneutube -
    ...A large transparent inflatable tube the public could enter and which,...
  • ... “80+1 – A Trip Around the World” is an expedition across...
  • Black Airground -
    ... were fixed around their perimeter to the floor and...