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VR/RV
1993
... culture which co-mingles video
game
s and computerized war.
Morphogenesis
1996
-
1997
... which in the next step is the
start
ing point for new mutations. This...
Bodies INCorporated
1995
-
1999
... can either look at or choose
how
they wish their bodies to die; and... complicated identity survival
game
s. Initially, the participant...
Art Impact, Collective Retinal Memory
2000
-
2000
... the journey of the look.
How
ever difficult it is to follow the... by Jean-Baptiste Barrière, who
start
s from recordings made on the spot,...
The Visitor: Living by Numbers
2001
-
2001
video
... they want to go or to s
how
interest in people and what they... have to say. The experience
start
s in daytime, in the middle of...
Chance Encounters
2002
-
2002
... The project takes as its
start
ing point the often heard...
SonoMorphis
1998
-
1998
video
... during exhibitions has s
how
n its ability to respond to... succeeding steps becomes the
start
ing point for new mutations. This...
Art-ID/Cyb-ID
1999
-
1999
... texts are created. The project
start
s with a limited number of invited...
On the North Pole Looking East
1990
-
1990
... of space roaches in video
game
s), computer graphics stopped...
The Brain Stripped Bare
2002
-
2002
... stark human forms that move in
start
ling and perplexing ways. This...
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