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  • The 19th century Praxinoscope consisted of a circular beveled mirror reflecting a series of animation frames. When the device is spun, a moving image appears on the mirror. Using wind as the power and a structure that references the Eiffel Tower
  • The silhouettes of the ancient art of Shadow Play are achieved by light penetrating a translucent screen, and this sculpture uses the rotation of the windmill as the power to generate the backlight for the presentation. Additionally, the wind turns
  • The Dual is an optical illusion in which two disks rotate in opposite directions; the front disk is black with slits that act as a shutter, the rear disk contains the animation frames. When the disks spin, the animation is visible. In this artwork,
  • Celestial Mechanics is an artwork intended to be viewed in a planetarium dome. Instead of stars and planets, the ‘night sky’ program reveals many of the aerial technologies hovering, flying, and drifting above us. The project mixes science,
  • GPS Film is the first locative media narrative system to merge mobile and GPS technologies. A way to watch cinema based on the viewer’s location and movement, the original source code was released as an open source application. Now recognized as
  • This series of artworks contemplates the screen and its origins. My time in the villages of Southeast Asia has shown me an array of organic resources that can be formed into papers. I've researched naturally-occurring translucent materials and have
  • Three artists drove Los Angeles' famous Mulholland Drive with five types of sensors--measuring the tilt, direction, altitude, speed and engine sound of the car. The captured data was then used to create an exact 3-D path in a computer, duplicating
  • The digital collages (3 shown here by Tamiko Thiel, and 3 others by Teresa Reuter/Sabe Wunsch) show scenographies of the Berlin Wall that are conceived as associative spaces of memories - by mixing temporal and geographical elements as well as
  • Starbright World -
    Starbright World was a pioneering online multi-user 3-D virtual world in which seriously ill children in hospitals across the United States could meet via a network to play with each other as avatars, build a part of the world themselves, discuss
  • A performance for cello, grand piano, soprano saxophone, surveillance cameras, live video mixing and projection. Two instruments accompany a silent movie. Hey, it's a living. But slowly they realize that not only are they reacting to the image.