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  • The Teacup Tools are an array of cybernetic teacups, adapting themselves to the realm of climate related sciences.They appear as a multifunctional tool for the investigation of tiny micro clouds above tea, for communication and for tea drinking.
  • Hà Nội
    Hà NộiArtist: Thomas PorettComment:
  • Tweetopia
    Tweetopia are data-scrolls, documenting the passing of time, through minute changes in a fixed structure, using data from the evolving DiGi-FLiP project @jtwinedotcom on the micro-blogging site Twitter over the course of three years from 2013 to
  • UHD is a html game junky parody project in 3 variations. UHD is a browser based interactive split-screen audiovisual remix and color-composition-game using web-works and animations by jtwine.com. UHD is an overdosing project, a critical reflection
  • On Broadway -
    Interactive application and a public installation commissioned by New York Public Library for its exhibition "The Public Eye" How does a "data city" look like? We did not want to show the data in a conventional way using only graphs and numbers. We
  • SelfieSaoPaulo -
    A site-specific project for a media facade in Sao Paulo, Brazil, for the 2014 SP_Urban Festival. Together with Moritz Stefaner and Jay Chow. The project develops further the ideas from Selfiecity published early in 2014. For SelfieSaoPaulo,
  • Real time comparative visualization of Instagram images as they are uploaded from Taipei and New York created with custom software. Taipei Phototime captures and displays new Instagram images in real time. Two streams of images, one from Taipei and
  • TimeLine
    High resolution visualization of all 4535 covers of Time magazine (1923-2009) created with custom software. Source: Lev Manovich
  • Freud-Lissitzky Navigator is a computer game prototype; a software narrative; a tool to navigate through 20th century cultural history; an experiment in developing analysis of new media that uses the very forms of new media (in this case, computer
  • Little Movies -
    "Little Movies" is a lyrical and theoretical project about the aesthetics of digital cinema, and a eulogy to its earliest form--QuickTime. The project began in 1994 when the World Wide Web was just beginning to gain mass exposure. Manovich's