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The Wish
2015
-
2013
video
"THE WISH" Narration: "Everything was falling. Then the Waves came. They wrapped houses and entire cities. And with them, came the Ears, and the Eyes. And sometimes a Nose would sit on the kid's dinner. With no homes and no cities, the citizens went
Zeitblut (blood of time)
1972
-
1979
Statement of the artist Peter Weibel: "I am holding a speech about the end of time. At the same time blood runs out of my arm into a glas canvas, which covers the whole tv-screen ( the camera is located behind the glas canvas and remains static).
AutoGene
2005
video
Giving the first impression of a simple commodity sculpture "AutoGene" lures the viewer into a false sense of security which is then at the flick of a switch rapidly dispelled. The seemingly mundane umbrellas are transformed into magical animated
Arabesque
2007
video
With "Arabesque" I have concerned myself not only with the sculpting of three dimensions but also with a fourth, the dimension of time. I have endeavored to create a sculpture that evolves transforms and even regresses. An artwork that falls
Old News
2002
-
2002
Old News (2002) is a sequence of brief interconnecting meditations/prose poems set in a context of current news headlines and photos, which are constantly being updated from various news sources. A variety of technical means are used to emphasize,
Painting With Light at Tate Modern
2013
-
2013
... software, Alex creates
scene
s using everyday items,...
Your Self Portrait
2002
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2010
This project, presented in both a Saint Petersburg factory and museums of the West, is an interaction between spectators and the artist. The artist films each participant and throws their image back at them just as they start to relax in front of
(Another) Point of view
2003
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2003
Two video projections are confronted on the same screen. The first shows the bodies of African dancers in exultant movements, gradually moving into a trance. The other presents the State’s armed forces: the worrying and repressive face of the
Doors
2004
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2007
Two worlds that everything keeps apart are brought together on opposite sides of the same screen. In a narrow street in an Afghan village, men are drinking tea and reading texts. A door is in the centre, opening onto another door in the image on the
D-G Cabine
2003
-
2004
An interactive video game imprisons or ejects players or their avatars in a cabin conceived in collaboration with the designer Vincent Torjman. This piece, the high point of the exhibition “Instrument Flying Rules” lays down the physical limitations
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