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  • The Re: Dakar Arts Festival project documents an ongoing art scam form. The scammers approach artists and galerists with open calls for a fake festival in Dakar, Senegal. To appear professional, they adopt different identities. To unveil their
  • RESPONSIVE WORKBENCH : THINKING BY HAND 1993 The Responsive Workbench is an evolution of the interactive table interface in Berlin-Cyber City, which inspired physicist Wolfgang Krüger's Responsive Workbench idea. The first prototype was created in
  • DIGITAL MONSTERS DON'T BLEED An algorithm is a distinct method of instructions for calculating and solving a problem or a set of problems. It consists of a number of well-defined individual steps and can, for instance, be implemented to execute a
  • EVALUATION OF PHYSIOLOGICAL VARIABLES in an unusual context, that is, non-clinical or laboratory, using a T-shirt developed by undergraduate students in Electronic Engineering and Masters in Biomedical Engineering, with sensors capable of measuring
  • Fragments from The Impossible Flying Machine by ERASE C41: "My first sighting happened in 1967, on a trip from (A) to (B). It was a night flight and we had leveled off at our assigned altitude and were approximately 40 Km north of (A). We suddenly
  • Wie das leise Spiel an der Kinder-Krippe fügen sich Formen im Schattenspiel zu einer Geschichte. Das hat etwas Zauberhaftes, doch die Bilder brechen schnell mit der vermeintlichen Idylle. Die indische Künstlerin Nalini Malani ist mit ihrer
  • New Transmediale director Kristoffer Gansing censors "offensive AR art." The 2012 Transmediale stood under the theme "in/compatible," celebrating 25 years of art interventions and proclaiming in the curatorial statement that: "Contrary to the fear
  • CURATORIAL STATEMENT:Many of the prominent international practitioners in the field of software art could not participate in the first version of CODeDOC since the Whitney Museum is, by its mission, devoted to American artists (citizens and artists
  • WHITE CUBE alpha exhibition The Age of Experience curated by Harald Kraemer, CMC Gallery, School of Creative Media City University, Hong Kong Seeking the common denominator of all contemporary artworks, in spite of their spectacular diversity, the
  • Quasar 2.0: Star Incubator (Q2:SI) is an immersive interactive light and sound installation. Providing a spatial reflection of renewing and evolving life-cycles, the Q2:SI body is conceived of an array of structural prototype elements, electronic