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Evolved Virtual Creatures
1994
-
1994
This video shows results from a research project involving simulated Darwinian evolutions of virtual block creatures. A population of several hundred creatures is created within a supercomputer, and each creature is tested for their ability to
Liquid Selves
1992
-
1992
This piece depicts the upcoming struggle between the virtual and physical sides of our selves. As technology brings us the age of virtual worlds, our existence as individuals becomes less and less dependent on our physical being. Our virtual
Anthroposcope
1993
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1993
video
Anthroposcope Concept Anthroposcope is an interactive installation involving a microscope, a real plant and a fingertip pulse sensor. The heart bit sensor being clipped onto the visitor's fingertip, he or she can explore through the viewfinder of
Interactive Plant Growing
1992
-
1997
video
... - based plants is an
express
ion of the desire to...
A-Volve
1994
-
1995
video
... is, so to speak, an
express
ion of form. Form is an...
Phototropy
1995
-
1995
video
..."Phototropy" is a biological
express
ion describing the force, that...
Trans Plant
1995
-
1996
video
... forest, that is an
express
ion of his personal...
Intro Act
1995
-
1997
video
"Intro Act" is an interactive computer installation, which was developed by Sommerer & Mignonneau for the 95 Biennale de Lyon and in is now in the permanent collection of the Musee d'Art Contemporain in Lyon France. In "Intro Act" visitors
GENMA
1996
-
1997
video
GENMA is a machine, that enables us to manipulate 'Nature'. Nature exemplary is represented as artificial nature of a micro scale: abstract amoeboid artificial three-dimensional forms and shapes. Principles of artificial life and
PICO_SCAN
2000
-
2000
video
PICO_SCAN is an interactive installation that allows users to measure and capture their users various body data and links them to the creation and evolution of artificial life creatures. The PICO_SCAN system consists of 5 PICO_SCANNER interface
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