Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
157
158
159
160
(current)
161
(more)
172
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Wine
1996
... of the words
from
within themselves, as...
Letter
1996
... virtual object
from
all possible angles....
Perhaps
1998
-
1999
... towards or away
from
other words (i.e.,...
Infinity of Sound-Light Scope Away
2020
-
2020
Infinity of Sound-Light Scope Away invites the audiences to record a piece of the singing of their signature song with mobile phones and transmits the recorded voice to the mirror space to create fascinating new songs. When audiences enter the room
Spring up Ⅱ-Coexistence
2014
-
2014
... is derived
from
the experience of...
Swarming Lounge
2018
video
Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and
Time in between
2014
-
2014
...Between features urban views
from
both Taipei and...
Starry, Starry Night
2010
-
2010
In this work, every participant is a star in the heaven. With each other of them, they communicate, create and illuminate, so that they sparkle into a starry, starry night. Starry, Starry Night is about environmental issues, this work is to awake
Future Room
2017
video
Fulldome participatory installation as a metaphor for a prediction machine. Virtual space of knowledge where visitors trigger, via a voice recognition system, one of the twelve clouds of information on the future of work, education, democracy...
Mind Cathedral ( VR ) (w.i.p.)
2019
M I N D CA T H E D R A L V I R T U A L R E A L I T Y Mind Cathedral is a gigantic abstract VR construction, consisting of enormous pillars seemingly thrown on to and over one another, creating a kind of mental vertigo. They are hollow, so if one
1
…
(more)
157
158
159
160
(current)
161
(more)
172